

There’ll be a few missions that will have swimming in them, but it’s not going to be like a PSone-era action adventure game where everyone was obsessed with swimming periodically. But that said, it’s not a swimming game." On being able to exit a vehicle which has fallen into the water, Houser added "If you don’t choose to exit the car, you will sink with the car, then you’ll have a certain amount of stamina under water which you can build up. So if you drive off a bridge you’re not going to drown. We just got pissed off with people saying, ‘We can’t do swimming.’ It works well in the game.
#Claves de grand theft auto 3 xbox 360 series#
On the addition of swimming to the series for the first time, Dan Houser simply commented "swimming we never had before. Swimming was a feature that was allegedly added just to quieten the fanbase that had been asking for it since GTA III. Producer Dan Houser, on the subject of giving CJ "stupid hair", commented that "if you’ve got a stupid haircut, people will say, ‘You look stupid’". Pedestrians in the game were made to be more reactive to the player's actions and even the appearance they choose for CJ. The player can take a boat or plane and travel in any direction as far as he or she may want. On top of that, the player is not restricted to the populated area of the map. "That's just the outside map and doesn't include the interior locations in the game, of which there are many". San Andreas is 6 by 6 kilometers, or 36 million square meters, in size.

#Claves de grand theft auto 3 xbox 360 Pc#
In total, this means that the PC is pushing around a lot more than the PS2." Setting

"We have to draw these things further out because the PC will run at a higher resolution. The clip distances for cars and pedestrians are increased, as well. The PC version has a further clip distance so that more of the map is always visible, and the map has a lot of the detail that had to be removed from the PlayStation 2 version to get it to fit into the smaller memory footprint. This way, the low-detail models could be loaded as the player moves around the map as opposed to in one go as the player moves between islands, like in GTA Vice City. Īccording to Rockstar North technical director Obbe Vermeij, for GTA San Andreas, a completely new level of detail system was implemented whereby a number of models (buildings) can share a single low-detail (LOD) model. It had a development budget of $10 million. Grand Theft Auto: San Andreas was developed by Rockstar North. Main article: End Credits (GTA San Andreas) DJ: Johnny "the Love Giant" Parkinson.On November 11, 2021, the game was re-released on 8th and 9th generation consoles in honor of Grand Theft Auto III's 20-year anniversary under the title Grand Theft Auto: San Andreas - The Definitive Edition, included in the Grand Theft Auto: The Trilogy - The Definitive Edition bundle. The game is centered around the return of Carl Johnson (also known as CJ) to his gang (the Grove Street Families), and their subsequent return to power. GTA San Andreas is set in the fictional state of San Andreas.īy far the largest and most complex playing field of any 3D Universe game, San Andreas consists of three fully-realized cities: Los Santos, San Fierro and Las Venturas, and includes vast expanses of countryside, forests, a desert, and even a mountain and many hills.

It was released on the same date as Grand Theft Auto Advance. It is the sequel to Grand Theft Auto: Vice City and the prequel to Grand Theft Auto: Liberty City Stories and Grand Theft Auto III. Grand Theft Auto: San Andreas is a Rockstar North-developed video game released on 26th October 2004 by Rockstar Games, and is the seventh title in the Grand Theft Auto series and the third game in the 3D Universe of the series.
